Thursday, December 2, 2021

Week 15 – Final Delivery (Cut Round 01) HW

 This week, I worked on matte paintings, animation key poses, proxy modeling the wide balance beam, and doing a test ROM with the FK rig.

In Engine Video:


Animation ROM Test in Maya (seen outside of window in engine in previous video):

Matte Paintings:

Wide Beam Model Close-Up in Maya:




Final Delivery

For the final I colored a matte painting done by a team member and helped implement the face shield opening montage at the end.