Monday, February 28, 2022

Sprint #4 Delivery, Asset/Feature Complete HW

 This sprint I worked on the material change blueprints for the water and thermal pipes. They are triggered to turn on by the different steps, which helps direct the player to the next right step.



Wednesday, February 16, 2022

Sprint #3 Delivery, Sound & VFX HW

 This week I worked on the SFX for the steps. I also helped add Adam's voice into the steps. Lastly, I finished a rough pass of the EMMI walking outside of the window.







Wednesday, February 2, 2022

Sprint #2 Delivery, Beginning/Middle/End Part II

This past sprint I worked on different blueprints to help the player move from the beginning to the middle. I also helped with the credit blueprint and implementing the end menu options.

  

Fade In Blueprint:

Adam Message Blueprint:

Number Sequence (Guides the player on what to do next) Blueprint:

Credit Widget and Button Blueprint:

Fade Out Blueprint:










 

Final Delivery

For the final I colored a matte painting done by a team member and helped implement the face shield opening montage at the end.