For the final I colored a matte painting done by a team member and helped implement the face shield opening montage at the end.
Monday, August 1, 2022
Tuesday, July 19, 2022
Tuesday, July 5, 2022
Summer Sprint #4
This sprint I updated the death animation and attack animation again. I also added Erik's turn animations into the state machine.
Wednesday, June 8, 2022
Summer Sprint #2
This week I worked on a 10 second scanning animation which takes place outside the room.
Wednesday, May 25, 2022
Summer Sprint #1 Delivery
Wednesday, April 20, 2022
Sprint #7 'C' Level Delivery HW
This week we tried fixing the HUD by creating a model instead of a widget. We found that the widget worked best. The model caused too much distortion and the materials would not appear. I also worked on the walk animation which is static right now. It replaced the the initial walk animation that was done with a FK rig. There is also a lunge animation that is the project but not seen in game yet.
Wednesday, April 6, 2022
Sprint #6
I worked on the HUD this sprint and drew the visor so the player sees the experience from Samus's POV.
Wednesday, March 16, 2022
Sprint #5
This sprint I worked on the E.M.M.I death animation with the new IK rig and I also made a post on the Unreal forum.
Monday, February 28, 2022
Sprint #4 Delivery, Asset/Feature Complete HW
This sprint I worked on the material change blueprints for the water and thermal pipes. They are triggered to turn on by the different steps, which helps direct the player to the next right step.
Wednesday, February 16, 2022
Sprint #3 Delivery, Sound & VFX HW
This week I worked on the SFX for the steps. I also helped add Adam's voice into the steps. Lastly, I finished a rough pass of the EMMI walking outside of the window.
Wednesday, February 2, 2022
Sprint #2 Delivery, Beginning/Middle/End Part II
Monday, January 24, 2022
Sprint #1 Delivery, Beginning/Middle/End, Part I HW
For my team, I was assigned to work on the power cables and thermal pipes that run throughout the room. I updated the proxy models and textures.
Power Cables:
Thursday, November 18, 2021
Week 13 – White Boxing And Concept (Part 01)
This week I worked on four slides and create the concept for the images, using a combination of found imagery and original drawing. I also formatted the entire presentation for my team.
Thursday, November 11, 2021
Week 12 – Art Style Guide (Custom Style Guide/Starting Prototype) HW
Thursday, November 4, 2021
Week 11 – Art Style Guides (Discovering Your Own Art Style) HW
This week, I worked on four slides for our group presentation and formatted the text and images for everyone's slide to create a cohesive presentation.
Thursday, October 28, 2021
Week 10 – Art Style Range And Breakdown
For this week's assignment I created five of the slides for our presentation. I also formatted the PowerPoint and found additional images if one of my teammates needed help.
Thursday, October 21, 2021
Week 09 - Art Style Guides (Understanding Story) HW
Our group chose to base our VR game off of Metroid. This past week, I helped with developing a side story for Samus, and created visuals for Trials, Approach, Crisis, Treasure, and Result slides.
Trials:
Approach:
Crisis:
Treasure:
Thursday, October 7, 2021
Week 06 - Use of Perspective HW
Thursday, September 30, 2021
Week 05 - Use of Composition HW
I choose Sparth as my target artist. A lot of his work depicts futuristic scenes outside. I was inspired particularly by his floating mountain digital paintings. I chose a radial composition that leads the viewers' eyes to the top of the mountain.
Thursday, September 23, 2021
Week 04 - Use of Basic Lighting HW
Final Delivery
For the final I colored a matte painting done by a team member and helped implement the face shield opening montage at the end.
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This was the first time I rendered with Maya Arnold and used the Arnold shaders and lights. I found the light settings in Arnold similar to ...
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This was my first project working with ZBrush. My crate has a fairly simple design that did not need a lot of sculpting. I made the metal lo...
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This week's assignment was the first time I focused on mainly the shapes to describe the character. This exercise has gotten me to thi...























