This was the first time I rendered with Maya Arnold and used the Arnold shaders and lights. I found the light settings in Arnold similar to Renderman. I also did not know there were so many options to tamper with in Arnold and with the camera that I would normally edit in Nuke. I experimented a little with the different settings in the shader while unchecking the opaque option in the last two photos. Lighting is not my strong suit, but I enjoyed testing out contrasting colors to the material in the last picture.
Sunday, August 29, 2021
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Final Delivery
For the final I colored a matte painting done by a team member and helped implement the face shield opening montage at the end.

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The more complex blue prints were a bit of a challenge, but I eventually connecting the nodes to each other and could test out the examples ...
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This week we tried fixing the HUD by creating a model instead of a widget. We found that the widget worked best. The model caused too much ...
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I chose to use the Alien with Bug Eyes image for this project. I wanted the focus to be on the face, especially the eyes, which is why the f...