This was the first time I rendered with Maya Arnold and used the Arnold shaders and lights. I found the light settings in Arnold similar to Renderman. I also did not know there were so many options to tamper with in Arnold and with the camera that I would normally edit in Nuke. I experimented a little with the different settings in the shader while unchecking the opaque option in the last two photos. Lighting is not my strong suit, but I enjoyed testing out contrasting colors to the material in the last picture.
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Final Delivery
For the final I colored a matte painting done by a team member and helped implement the face shield opening montage at the end.
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This week's assignment was the first time I focused on mainly the shapes to describe the character. This exercise has gotten me to thi...
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This was my first project working with ZBrush. My crate has a fairly simple design that did not need a lot of sculpting. I made the metal lo...
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This sprint I worked on the E.M.M.I death animation with the new IK rig and I also made a post on the Unreal forum. Blog Post: https://foru...



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