The more complex blue prints were a bit of a challenge, but I eventually connecting the nodes to each other and could test out the examples on my models. Setting up the camera and rendering the shot in UE5 was fairly easy for the second part of the assignment.
Subscribe to:
Post Comments (Atom)
Final Delivery
For the final I colored a matte painting done by a team member and helped implement the face shield opening montage at the end.

-
This sprint I updated the death animation and attack animation again. I also added Erik's turn animations into the state machine.
-
This week I worked on a 10 second scanning animation which takes place outside the room. The state machine was also updated with the new a...
-
For the final part of this assignment, I redid the ZBrush and UVs from last week. The texture turned out better than I expected and I was ab...
No comments:
Post a Comment