I decided to redesign the Wicked Witch of the West for this assignment. I wanted to keep to original concept of the character as being a villain, instead of having the character have a softer design like in Wicked. When building the silhouette, I used many triangles and made sure her features were very sharp. Her hat is the only feature that stays with each variation because I believe it's the most iconic part of her design from the original. Because she flies on a broom, I also wanted to make sure she had something that would flow through the air with each design.
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Final Delivery
For the final I colored a matte painting done by a team member and helped implement the face shield opening montage at the end.

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The more complex blue prints were a bit of a challenge, but I eventually connecting the nodes to each other and could test out the examples ...
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This week we tried fixing the HUD by creating a model instead of a widget. We found that the widget worked best. The model caused too much ...
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I chose to use the Alien with Bug Eyes image for this project. I wanted the focus to be on the face, especially the eyes, which is why the f...
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