Monday, September 13, 2021

Module 1 Week 03 - Hierarchy's In Maya Intro To UE HW

 The first part of the assignment was pretty simple with setting up the hierarchy in the Outliner. 


Here is a short demo of the crane in action with the correct hierarchy. 


In Unity, I experimented with the orientation, emission, and color of rectangles in the background. 




For the last part of the assignment, I created an environment by mostly extruding and beveling primitives. 




                          

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Final Delivery

For the final I colored a matte painting done by a team member and helped implement the face shield opening montage at the end.