This sprint I worked on the material change blueprints for the water and thermal pipes. They are triggered to turn on by the different steps, which helps direct the player to the next right step.
Monday, February 28, 2022
Wednesday, February 16, 2022
Sprint #3 Delivery, Sound & VFX HW
This week I worked on the SFX for the steps. I also helped add Adam's voice into the steps. Lastly, I finished a rough pass of the EMMI walking outside of the window.
Wednesday, February 2, 2022
Sprint #2 Delivery, Beginning/Middle/End Part II
Monday, January 24, 2022
Sprint #1 Delivery, Beginning/Middle/End, Part I HW
For my team, I was assigned to work on the power cables and thermal pipes that run throughout the room. I updated the proxy models and textures.
Power Cables:
Thursday, December 2, 2021
Week 15 – Final Delivery (Cut Round 01) HW
This week, I worked on matte paintings, animation key poses, proxy modeling the wide balance beam, and doing a test ROM with the FK rig.
In Engine Video:
Thursday, November 18, 2021
Week 13 – White Boxing And Concept (Part 01)
This week I worked on four slides and create the concept for the images, using a combination of found imagery and original drawing. I also formatted the entire presentation for my team.
Thursday, November 11, 2021
Week 12 – Art Style Guide (Custom Style Guide/Starting Prototype) HW
Final Delivery
For the final I colored a matte painting done by a team member and helped implement the face shield opening montage at the end.
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This was the first time I rendered with Maya Arnold and used the Arnold shaders and lights. I found the light settings in Arnold similar to ...
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This was my first project working with ZBrush. My crate has a fairly simple design that did not need a lot of sculpting. I made the metal lo...
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This week's assignment was the first time I focused on mainly the shapes to describe the character. This exercise has gotten me to thi...










